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January 10, 2007

Wii Sticks Physics Simulation

Walaber from the WiiLi Forums, has posted about his Wii Sticks Demo Application. He writes:

I have been playing around with the Wii remote lately, and this is my first prototype combining Wii remote input + physics! It’s a virtual version of a toy, where you flick a stick back and forth between other sticks.

created with the Ogre 3D rendering engine, and Newton Game Dynamics physics engine… Wii remote input via cWiiMote library. Check out the video Below, you can also download the WiiSticks Demo here

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